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TOEFL Practice Test 5 (Reading Section)

Excerpted from What Video Games Have to Teach us about Learning and Literacy by James Paul Gee

Read article from book Page 229 & 230 and answer below questions.

1. According to the first paragraph, the broadest definition of "literacy" is
A) The ability to analyze literature
B)The ability comprehend basic cultural cues
C)The ability to read and write
D)The ability to compose poetry

2. All are mentioned as being types of "visual literacy" EXCEPT
A) Musical tones
B) Interior Design
C) Diagrams
D)Modern Art

3. An example from a science textbook of the phenomenon the author describes in the third paragraph could be
A) A genetic tree that coincides with the discussion of specific mammal classes in the text
B) A diagram of a specific chemical reaction that is used to explain a broad definition in the text
C) An illustration of a plant cycle that accompanies a chapter on photosynthesis
D) A cartoon that references the same methods discussed in the text about laboratory safety

4. What is an example of a "multimodal" text?
A) A dictionary
B) A movie script
C) A photo album
D) An art book that describes the art as well as reproduces images of the original prints

5. The idiom in the sixth paragraph, "read against the grain of the text" is closest in meaning to
A) Reading to understand the underlying meanings and themes of the author's words-not just a literal interpretation
B) Reading text that defines different types of wheat and grains
C) To read the text from right to left rather than left to right
D) To read books that use recycled paper and other green alternatives

6. In the seventh paragraph, the author suggests that literacy is multiple, meaning that
A) To be "literate" can mean participating in any form of expression
B) One's literacy increases exponentially as greater mastery of reading and writing is achieved
C) Different genres and modes of expression require different background knowledge and perspectives to understand them
D) Literacy can only be gained by exploring every type of media and expression

7. Why does the author give the example of superhero comics to explain multiple literacies?
A) To explain that comic books are written for children and purely for entertainment. They require only a basic knowledge of the action that occurs in the story
B) To once again refer to his earlier points about "multimodal" texts
C) To insist that even when an author may intend multiple meanings and interpretations, they are rarely successful in conveying those to readers
D) Things that may seem on the surface to be only meant for a particular group of people can actually have very profound meanings to those who possess other types of literacy

8. The author suggests that all of the following require different types of literacy and the ability to decode meaning EXCEPT
A) Rap music
B) Comic books
C) Academic papers
D) Symphonies

9. The author says that video games
A) Are not yet entirely understood in terms of literacy, but are already impacting other forms of expression such as filmmaking
B) Are unrealistic and should not fall into the same categories as the other texts he describes
C) Are too violent to risk experimenting with for the purposes of understanding literacy
D) Are irrelevant in academic discussion because no one has yet determined how to explain the ways that people understand them

10. What would be the most logical information for the next paragraph to contain if the article continued?
A) A technological definition of video games, how they are made, and how they are played
B) A historical explanation of the very first video game and its evolution
C) Examples of the way that some people currently interpret video games and what they mean to them
D) A price comparison of video game consoles and whether or not quality has a direct impact on literacy


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